Showing posts with label Change by Design. Show all posts
Showing posts with label Change by Design. Show all posts

Friday, January 15, 2010

The Experience Blueprint

I'm wrapping up this week-long series of posts on "design" by returning to Tim Brown's book "Change by Design". Brown, the CEO of the innovation and design firm IDEO, has challenged my thinking about design in a number of ways: it's not just for creative industries or people designing products. Design thinking is most powerful when applied to abstract, multifaceted problems that address a wide range of issues and concerns. Problems that the typical church encounters every day!


Here's a great example from one chapter on the design of experience:


Design has the power to enrich our lives by engaging our emotions through image, form, texture, color, sound and smell. The intrinsically human-centered nature of design thinking points to the next step: we can use our empathy and understanding of people to design experiences that create opportunities for active engagement and participation.


Wow-that's a lot to think about! In the world of serving the church where I work and live, the concepts of designing for experience are so important, yet so often totally overlooked. Brown goes on to talk about 3 "themes" of the design of experiences:

  1. The experience economy - people have shifted from passive consumption to active participation

  2. Best experiences are not scripted at corporate headquarters but decided on the spot by service professionals who create an authentic, genuine, and compelling experience

  3. Implementation is everything-an experience must be as finely crafted and precision-engineered as any other product

Just as a product begins with an engineering blueprint and a building with an architectural blueprint, an experience blueprint provides the framework for working out the details of a human interaction, including emotive elements, from beginning to end. It captures how people travel through an experience in time. Rather than trying to choreograph that journey, its function is to identify the most meaningful points and turn them into opportunities to positively impact the individual. What might be a source of discomfort or pain is now an opportunity for an experience that is distinctive, emotionally gratifying, and memorable.


The experience blueprint is at one and the same time a high-level strategy document and a fine-grained analysis of the details that matter.


I'm headed back to the drawing boards - what about you and your church?

Thursday, January 14, 2010

Design Thinking



If this doesn't make you curious about the concept of Design Thinking, I'm not sure anything will! The image comes from the inside cover of the book "Change by Design" by Tim Brown, CEO of the celebrated innovation and design firm IDEO.


In the book, Brown introduces the concept of "design thinking". Design is not just about creating elegant objects or beautifying the world around us. The best designers match:


  • Necessity to utility

  • Constraint to possibility

  • Need to demand

Design thinkers rely on rigorous observations of how we use spaces and the objects and services that occupy them. They discover patterns where others see complexity and confusion. They synthesize new ideas from seemingly disparate fragments. And my personal favorite: They convert problems into opportunities.


"Change by Design" is a blueprint for creative leaders seeking to infuse design thinking - an approach for creative problem solving - into all facets of their organizations, products, or services to discover new alternatives for business and society as a whole.


Design Thinking is for anyone confronting the challenges of today in order to create the opportunities of tomorrow.